Competitive Landscape
Competitors of Mattel163
The leading market alternatives to Mattel163 in 2026 include NetEase, Playrix, Scopely and further verified platforms. Comparative intelligence benchmarks verified product capabilities, monetization models, and ecosystem positioning.
Direct Competitors
Verified direct market alternatives and primary competitors of Mattel163.
Chinese internet group built around games, music and learning platforms.
NetEase Building, No. 399 Wangshang Road, Binjiang District, Hangzhou, 310052, People's Republic of China · Est. 1997 · >5,000 team
Free-to-play mobile games publisher with global casual franchises.
Ireland · Est. 2004 · 1,001–5,000 team
Live-ops publisher of free-to-play mobile games.
United States · Est. 2011 · 1,001–5,000 team
Mobile game publisher monetising through purchases and in-game ads.
United States · Est. 2007 · 1,001–5,000 team
Mobile game studio for casual free-to-play titles.
Cyprus · Est. 2010 · 201–500 team
Mobile game developer and publisher focused on free-to-play titles.
Singapore · Est. 2010
Independent mobile game studio behind the Temple Run franchise.
4601 Six Forks Road Suite 121, Raleigh, NC 27609 USA · Est. 2008 · 10–49 team
Casual mobile game developer and publisher monetised by ads and IAP.
United Kingdom · Est. 2016 · 501–1,000 team
Companies in the same market segment
The following companies operate within the same market segment . Category assignment is verified; this does not imply a direct competitive relationship.
Public mobile games publisher monetising free-to-play live-service titles.
Israel · Est. 2010 · 1,001–5,000 team
Casual mobile game publisher behind free-to-play puzzle franchises.
Aragon Business Centre Level 4, Dragonara Road, St Julian's STJ3140, Malta · Est. 2003 · 1,001–5,000 team
Mobile games publisher built on freemium titles and live-ops.
Tel Aviv, Israel · Est. 2011 · 1,001–5,000 team
Public mobile game publisher focused on social casino and casual games.
16F, Gangnam Finance Center, 152 Teheran-ro, Gangnam-gu, Seoul, South Korea · Est. 2012 · 201–500 team
South Korean publisher of free-to-play mobile and PC games.
South Korea · Est. 2000 · 501–1,000 team
Public gaming group owning and scaling free-to-play studios.
Box 2094, SE-103 13 Stockholm, Sweden · Est. 1987 · 1,001–5,000 team
Mobile games publisher monetising free-to-play titles through purchases and ads.
8461-63 Higuera St. Suite 2B, Culver City, California 90232 · Est. 2010 · 501–1,000 team
Toy, digital games and children’s entertainment IP owner.
Canada · Est. 1994 · 1,001–5,000 team
+3 more companies in this market segment in the Knowledge Graph
Analyze all mapped platforms, market relationships, tech stacks, and live signals in the interactive Knowledge Space.
Explore the Market
Analyze Mattel163's competitive landscape in depth.
Explore market relationships, verified capabilities, integration interfaces, and live signals in Polaris7.
