Observed Signal · Jul 13, 2026 · Revenue Milestone · Source: PocketGamer.biz · Impact: 3/5 · Sentiment: Neutral
Zenless Zone Zero Tops $600M Mobile Revenue
Zenless Zone Zero, an urban fantasy action RPG from HoYoverse, has generated an estimated $603.9 million in gross player spending on mobile (Google Play and the App Store) in its first two years after launching on July 4, 2024. AppMagic estimates exclude web-shop sales and alternative Android stores in China, so total earnings are likely higher. Second-year mobile spending fell 51% to $198.9 million. Japan accounted for 42% of lifetime mobile player spending, China 27% and the US 10%. The version 3.0 anniversary update (rolled out June 17) spiked daily revenue by 217% to $1.7 million; the lifetime daily peak was $10.7 million on December 30, 2025. Over two years the title earned about 17% of Genshin Impact’s two-year mobile sum ($3.6 billion).
Provides concrete mobile monetization benchmarks for a major game studio and market breakdowns (Japan/China/US), useful for publishers, advertisers and mobile monetization planning, but not a platform policy change or industry-shifting update.
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Key Takeaways & Evidence Grounding
- Zenless Zone Zero earned an estimated $603.9 million on mobile (Google Play + App Store) in its first two years.
- The game launched globally on July 4, 2024.
- Second-year mobile player spending fell 51% to $198.9 million (App Store + Google Play).
- Japan generated 42% of lifetime mobile player spending, China 27%, and the US 10%.
- Zenless Zone Zero's two-year mobile total is 17% of Genshin Impact's two-year mobile sum ($3.6 billion).
Connected Companies & Entities
3 Entities mapped“According to AppMagic estimates, HoYoverse’s latest release made $603.9m between Google Play and the App Store within two years of its July ...”
“HoYoverse has just ranked in our Top 30 China Game Makers 2026 list....”
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