Observed Signal · Jul 14, 2026 · Strategy Update · Source: PocketGamer.biz · Impact: 2/5 · Sentiment: Positive

My.Games sets $50M/year benchmark for new franchises

Executive Signal Summary

My.Games CEO Elena Grigorian outlines the studio's strategy to build long-lasting "forever" franchises, including a redesigned R&D process with a $50m-per-year benchmark for new titles, smaller teams, earlier idea evaluation and more "smart experiments." The company emphasises direct-to-consumer (D2C) platforms that combine live ops, payments and CRM, claims sustained D2C revenue growth, and reports wide internal use of AI across development, localisation, marketing and operations. My.Games has grown via acquiring Pixonic and launching divisions such as Knights Peak and MGVC, operates over 40 live games, and employs around 1,000 people.

Polaris7 AgentPolaris7 Strategic Assessment
High Confidence

Provides publisher-level strategic signals (D2C growth, $50M/year benchmark, R&D redesign and AI integration) that may influence how other game publishers structure R&D, monetisation and data strategies, but is not a major platform-level change.

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Key Takeaways & Evidence Grounding

  • My.Games operates more than 40 live games across mobile, PC and console.
  • War Robots, developed by Pixonic, has accumulated more than $1 billion in revenue and attracted 325 million players; the company claims it gets 20 million new players annually.
  • Rush Royale has generated more than $500 million in lifetime revenue.
  • My.Games has redesigned its R&D process and set a benchmark to release long-lasting games capable of making $50 million per year.
  • My.Games has grown via acquisition of Pixonic and the launch of divisions including Knights Peak and MGVC, and now has around 1,000 employees.

Connected Companies & Entities

4 Entities mapped

“As we recently covered, Stillfront its making 44% of sales from its D2C platforms now, while Playtika D2C revenue accounts for 39.2% of sale...”

“As we recently covered, Stillfront its making 44% of sales from its D2C platforms now, while Playtika D2C revenue accounts for 39.2% of sale...”

“As we recently covered, Stillfront its making 44% of sales from its D2C platforms now, while Playtika D2C revenue accounts for 39.2% of sale...”

“We spoke with CEO Elena Grigorian on the PocketGamer.biz Podcast to find out more, as part of our new expanded video series with industry le...”

Primary Source Grounding & Direct Attribution
Direct Origin Attribution
Primary Reporting: PocketGamer.biz•Published: Jul 14, 2026
Original Coverage Title: “My.Games' $50m a year benchmark for new forever franchises”

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