VA
Valve· HQ in United States

Sound Designer

Location: Remote / Unspecified · Category: Product & Design · Seniority: Senior · Posted: September 16, 2026 · Verified: Sep 16, 2026

Role Overview & Description

This role focuses on creating audio assets for Valve's games, requiring deep expertise in sound design and a broad skill set. The sound designer will produce high-quality audio that enhances gameplay and player immersion across Valve's titles, collaborating with other designers and engineers.
Source & Transparency: This position was structured directly from the publicly accessible career portal of Valve. Details on the employer’s original job posting are authoritative. Polaris7 charges no placement fees and conducts no candidate screening.

About the company

PC gaming platform owner and first-party game developer.

Similar Positions in DACH

Related roles across advertising, media, and data

Verified todayRingier Sports AG, ZürichProduct & DesignIntern

Internship in product and subscription management for RED+, a Ringier sports offering, focusing on product development and subscription growth. Supports product lifecycle and subscriber acquisition.

Verified todayVienna, AustriaProduct & DesignMid-Level

This role designs engaging game concepts for iGaming products, focusing on player experience and innovation. It requires creativity, understanding of game mechanics, and knowledge of the iGaming market to create compelling and profitable games.

Verified todayBerlinProduct & DesignDirector

This Director of Product & Design role owns end-to-end product experiences for the Freecash platform, combining product strategy with hands-on design leadership. The role drives AI-native workflows and runs experiments to improve engagement, retention, and monetization, while leading and mentoring the design team and partnering with engineering and data to define product direction.

Verified 2d agoHamburgProduct & DesignIntern

This internship in digital product management for TV Spielfilm supports product development and feature rollouts. The role involves collaborating with cross-functional teams to enhance the TV guide product experience.

More Positions at Valve

3 more open roles

Verified 2w agoRemote / UnspecifiedRemoteCustomer Success & Client OperationsMid-Level

This role focuses on supporting Steam partners and ensuring their technical success on the platform. The Technical Account Manager will troubleshoot issues, provide guidance on Steamworks integration, and act as a liaison between partners and Valve's engineering teams.

Verified 2w agoRemote / UnspecifiedRemoteData, AI & AnalyticsSenior

This role focuses on managing and optimizing Steam's databases, requiring deep expertise in database administration. The administrator will ensure high availability, performance, and scalability of database systems supporting millions of concurrent users and transactions.

Verified 2w agoRemote / UnspecifiedRemoteEngineering & DevelopmentSenior

This role involves developing audio systems for Valve's games and products, requiring deep expertise in audio software engineering. The engineer will build and optimize audio pipelines, integrate middleware, and implement low-level audio features to support immersive gameplay.