Valve· HQ in United States

Effects Artist

Location: Remote / Unspecified · Category: Product & Design · Seniority: Senior · Posted: May 15, 2026 · Verified: Sep 16, 2026

Role Overview & Description

This role involves creating visual effects for Valve's games, requiring deep expertise in effects art and a broad skill set. The effects artist will design and implement particle systems, shaders, and dynamic effects that enhance gameplay and visual impact, collaborating with other artists and engineers.
Source & Transparency: This position was structured directly from the publicly accessible career portal of Valve. Details on the employer’s original job posting are authoritative. Polaris7 charges no placement fees and conducts no candidate screening.

About the company

PC gaming platform owner and first-party game developer.

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