Valve· HQ in United States

Effects Artist

Ort: Remote / Unspecified · Bereich: Product & Design · Level: Senior · Veröffentlicht: 15. Mai 2026 · Geprüft: 16. Sept. 2026

Rollenübersicht & Beschreibung

This role involves creating visual effects for Valve's games, requiring deep expertise in effects art and a broad skill set. The effects artist will design and implement particle systems, shaders, and dynamic effects that enhance gameplay and visual impact, collaborating with other artists and engineers.
Quellenhinweis & Transparenz: Diese Position wurde direkt über das öffentlich zugängliche Karriereportal von Valve erfasst. Maßgeblich sind die Angaben auf der Original-Stellenausschreibung des Arbeitgebers. Polaris7 erhebt keine Vermittlungsgebühren und führt kein Bewerber-Screening durch.

Über das Unternehmen

PC gaming platform owner and first-party game developer.

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