Valve· HQ in United States

3D Character Artist

Location: Remote / Unspecified · Category: Product & Design · Seniority: Senior · Posted: May 15, 2026 · Verified: Sep 16, 2026

Role Overview & Description

This role focuses on creating high-quality 3D character assets for Valve's games, requiring deep expertise in character art and a broad skill set. The artist will sculpt, model, and texture characters that meet the high visual standards of Valve's titles, collaborating with other artists and animators.
Source & Transparency: This position was structured directly from the publicly accessible career portal of Valve. Details on the employer’s original job posting are authoritative. Polaris7 charges no placement fees and conducts no candidate screening.

About the company

PC gaming platform owner and first-party game developer.

Similar Positions in DACH

Related roles across advertising, media, and data

Re-check scheduledMontevideoProduct & DesignMid-Level

This 3D Artist role at Jam City's Narrative Game division involves modeling and texturing props, environments, and characters for a new game, and implementing assets in the engine. The role requires a strong portfolio and collaboration with the game team to deliver high-quality 3D art.

Re-check scheduledSan Francisco, CAProduct & DesignLead

This Principal 3D Generalist role at Jam City's Narrative Game division requires a versatile artist with strong technical skills to solve art problems across the entire pipeline. The role involves bringing assets to completion independently and supporting any 3D art department, requiring a comprehensive portfolio.

Re-check scheduledDerby, United KingdomProduct & DesignSenior

Designs and implements user interfaces for games, focusing on visual aesthetics and user experience. Proficient in UI/UX tools and game engines.

More Positions at Valve

3 more open roles

Verified 4d agoRemote / UnspecifiedRemoteCustomer Success & Client OperationsMid-Level

This role focuses on supporting Steam partners and ensuring their technical success on the platform. The Technical Account Manager will troubleshoot issues, provide guidance on Steamworks integration, and act as a liaison between partners and Valve's engineering teams.

Verified 4d agoRemote / UnspecifiedRemoteData, AI & AnalyticsSenior

This role focuses on managing and optimizing Steam's databases, requiring deep expertise in database administration. The administrator will ensure high availability, performance, and scalability of database systems supporting millions of concurrent users and transactions.

Verified 4d agoRemote / UnspecifiedRemoteEngineering & DevelopmentSenior

This role involves developing audio systems for Valve's games and products, requiring deep expertise in audio software engineering. The engineer will build and optimize audio pipelines, integrate middleware, and implement low-level audio features to support immersive gameplay.