Valve· HQ in United States

3D Character Artist

Ort: Remote / Unspecified · Bereich: Product & Design · Level: Senior · Veröffentlicht: 15. Mai 2026 · Geprüft: 16. Sept. 2026

Rollenübersicht & Beschreibung

This role focuses on creating high-quality 3D character assets for Valve's games, requiring deep expertise in character art and a broad skill set. The artist will sculpt, model, and texture characters that meet the high visual standards of Valve's titles, collaborating with other artists and animators.
Quellenhinweis & Transparenz: Diese Position wurde direkt über das öffentlich zugängliche Karriereportal von Valve erfasst. Maßgeblich sind die Angaben auf der Original-Stellenausschreibung des Arbeitgebers. Polaris7 erhebt keine Vermittlungsgebühren und führt kein Bewerber-Screening durch.

Über das Unternehmen

PC gaming platform owner and first-party game developer.

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