Gametime
Gametime is a mobile-first marketplace for last-minute live event tickets.
Analyst Perspective
Gametime is a private consumer ticket marketplace for live sports, concerts and entertainment events. It aggregates primary and resale ticket inventory into a mobile-first web and app experience, with particular emphasis on last-minute discovery, price comparison and rapid checkout. The business serves end consumers rather than enterprise buyers, and competes with ticketing marketplaces such as StubHub, SeatGeek, Vivid Seats and Ticketmaster. The company primarily makes money through transaction fees charged on ticket purchases and sales, giving it a marketplace take-rate model rather than a pure software subscription model. Its value proposition is based on inventory aggregation, convenience, event discovery, seat visualisation and pricing optimisation designed to improve conversion for time-sensitive ticket buyers.
Analyst Signal Briefing
Updated: 2 Jul 2026Gametime has expanded its live event inventory, specifically broadening its basketball and alternative sports categories. Recent additions include BIG3 Basketball, the California Classic, and The Basketball Tournament, alongside fixtures from the Athletes Unlimited Softball League and FIBA Men’s Basketball World Cup Qualifiers. By integrating these niche and international events, the platform is diversifying its market reach beyond traditional major leagues. These updates demonstrate a strategic effort to categorise and capture a wider range of sports audiences across its digital platform.
Explorer Tier
Start exploring for free
Start with public company intelligence. Save companies, build your first watchlist, and unlock deeper strategic insights when you are ready.
- View public Company Profiles
- Save/watch companies
- Build your first Watchlist
- Access additional market signals
Key insights about Gametime
Category Differentiation
This is a consumer live event ticket marketplace, not a gaming company or game distribution platform. It should also be distinguished from enterprise software vendors despite its mobile app and pricing technology.
Gametime: About
Gametime operates a two-sided digital marketplace connecting ticket buyers with primary and secondary ticket supply. It creates value by aggregating event inventory from multiple sources, packaging that inventory in a consumer-friendly mobile interface and using pricing and discovery features to help users purchase quickly, especially close to event start times. Revenue is generated mainly through marketplace service fees on completed transactions, with ancillary monetisation from optional protection products and limited partner-oriented add-ons.
How Gametime Works & Monetises
Business model analysis and core revenue streams
The core monetisation model is a percentage take-rate on ticket transactions, with service fees charged to buyers and sellers representing the main revenue stream. Secondary monetisation includes optional ticket protection or insurance-style add-ons. The supplied product data also points to emerging ancillary revenue from in-app advertising and partner data services, though these appear non-core relative to marketplace fees.
Revenue Channels
Products & Services in Categories
Verified structural categorizations from the graph
Media Channel
Technology
Gametime: Key Competitors & Alternatives
- Analyze Profile →
Marketplace for buying and reselling live event tickets.
Recent Signals (Gametime)
Changes in Target Market and Offerings
Version B introduces new offerings in the NBA category, including events like BIG3 Basketball and California Classic, indicating a broader target market. Additionally, the Other category has expanded with new events such as AUSL - Athletes Unlimited Softball League and FIBA Men's Basketball World Cup Qualifier.
Read original sourceGametime Press | Gametime - Sports, Shows, and Concert Tickets
New press releases and product launches include the addition of BIG3 Basketball, California Classic, and The Basketball Tournament in the NBA section, as well as AUSL - Athletes Unlimited Softball League and FIBA Men's Basketball World Cup Qualifier in the Other section.
Read original sourceBlog | Gametime - Sports, Shows, and Concert Tickets
The current version includes a comprehensive list of sports events and ticket options across various categories including MLB, NBA, NFL, NHL, MLS, NCAA, and other entertainment events.
Read original sourceGametime: Frequently Asked Questions
What is Gametime?
Gametime is a mobile-first marketplace for buying live event tickets across sports, concerts and entertainment.
Who uses Gametime?
Consumers use Gametime to discover, compare and purchase tickets, especially for last-minute live events.
How does Gametime make money?
Gametime mainly earns transaction fees on ticket sales, with smaller contributions from optional protection products and ancillary services.
Company Facts
- Founded
- 2013
- Core Segment
- B2C Consumer App / Platform
- Company Size
- 201–500
- Official Link
- gametime.co
