COMPANY

Gametime

Gametime is a mobile-first marketplace for last-minute live event tickets.

Analyst Perspective

Gametime is a private consumer ticket marketplace for live sports, concerts and entertainment events. It aggregates primary and resale ticket inventory into a mobile-first web and app experience, with particular emphasis on last-minute discovery, price comparison and rapid checkout. The business serves end consumers rather than enterprise buyers, and competes with ticketing marketplaces such as StubHub, SeatGeek, Vivid Seats and Ticketmaster. The company primarily makes money through transaction fees charged on ticket purchases and sales, giving it a marketplace take-rate model rather than a pure software subscription model. Its value proposition is based on inventory aggregation, convenience, event discovery, seat visualisation and pricing optimisation designed to improve conversion for time-sensitive ticket buyers.

Analyst Signal Briefing

Updated: 2 Jul 2026

Gametime has expanded its live event inventory, specifically broadening its basketball and alternative sports categories. Recent additions include BIG3 Basketball, the California Classic, and The Basketball Tournament, alongside fixtures from the Athletes Unlimited Softball League and FIBA Men’s Basketball World Cup Qualifiers. By integrating these niche and international events, the platform is diversifying its market reach beyond traditional major leagues. These updates demonstrate a strategic effort to categorise and capture a wider range of sports audiences across its digital platform.

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Category Differentiation

This is a consumer live event ticket marketplace, not a gaming company or game distribution platform. It should also be distinguished from enterprise software vendors despite its mobile app and pricing technology.

Gametime: About

Gametime operates a two-sided digital marketplace connecting ticket buyers with primary and secondary ticket supply. It creates value by aggregating event inventory from multiple sources, packaging that inventory in a consumer-friendly mobile interface and using pricing and discovery features to help users purchase quickly, especially close to event start times. Revenue is generated mainly through marketplace service fees on completed transactions, with ancillary monetisation from optional protection products and limited partner-oriented add-ons.

How Gametime Works & Monetises

Business model analysis and core revenue streams

The core monetisation model is a percentage take-rate on ticket transactions, with service fees charged to buyers and sellers representing the main revenue stream. Secondary monetisation includes optional ticket protection or insurance-style add-ons. The supplied product data also points to emerging ancillary revenue from in-app advertising and partner data services, though these appear non-core relative to marketplace fees.

Revenue Channels

Buyer and seller transaction feesMarketplace take-rate on completed ticket sales
Ticket protection and insurance-style add-onsOptional add-on fee at checkout
Advertising and partner data servicesAncillary partner monetisation

Side-by-Side Comparisons

Compare Gametime directly with top competitors

Products & Services in Categories

Verified structural categorizations from the graph

Media Channel

Gametime: Key Competitors & Alternatives

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Recent Signals (Gametime)

GametimeMay 31, 2026

Changes in Target Market and Offerings

Version B introduces new offerings in the NBA category, including events like BIG3 Basketball and California Classic, indicating a broader target market. Additionally, the Other category has expanded with new events such as AUSL - Athletes Unlimited Softball League and FIBA Men's Basketball World Cup Qualifier.

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GametimeMay 30, 2026

Gametime Press | Gametime - Sports, Shows, and Concert Tickets

New press releases and product launches include the addition of BIG3 Basketball, California Classic, and The Basketball Tournament in the NBA section, as well as AUSL - Athletes Unlimited Softball League and FIBA Men's Basketball World Cup Qualifier in the Other section.

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GametimeApr 30, 2026

Blog | Gametime - Sports, Shows, and Concert Tickets

The current version includes a comprehensive list of sports events and ticket options across various categories including MLB, NBA, NFL, NHL, MLS, NCAA, and other entertainment events.

Read original source

Gametime: Frequently Asked Questions

What is Gametime?

Gametime is a mobile-first marketplace for buying live event tickets across sports, concerts and entertainment.

Who uses Gametime?

Consumers use Gametime to discover, compare and purchase tickets, especially for last-minute live events.

How does Gametime make money?

Gametime mainly earns transaction fees on ticket sales, with smaller contributions from optional protection products and ancillary services.

Company Facts

Founded
2013
Core Segment
B2C Consumer App / Platform
Company Size
201–500
Official Link
gametime.co