Valve· HQ in United States

Level Designer

Location: Remote / Unspecified · Category: Product & Design · Seniority: Senior · Posted: May 15, 2026 · Verified: Sep 16, 2026

Role Overview & Description

This role designs and builds levels for Valve's games, requiring deep expertise in level design. It involves creating engaging and functional game environments.
Source & Transparency: This position was structured directly from the publicly accessible career portal of Valve. Details on the employer’s original job posting are authoritative. Polaris7 charges no placement fees and conducts no candidate screening.

About the company

PC gaming platform owner and first-party game developer.

Similar Positions in DACH

Related roles across advertising, media, and data

Re-check scheduledOther, PortugalProduct & DesignSenior

Designs game mechanics, levels, and systems to create engaging player experiences. Collaborates with artists and developers to iterate on gameplay.

Re-check scheduledLisbon, PortugalEngineering & DevelopmentMid-Level

Develops game features and tools using Unity, focusing on code quality, architecture, and cross-platform deployment across multiple platforms. The role involves building and maintaining game systems in a Unity environment.

Re-check scheduledOther, TürkiyeEngineering & DevelopmentMid-Level

Develops games using the Unity engine, focusing on implementing gameplay mechanics and optimizing performance. Requires expertise in C# and Unity.

Re-check scheduledDerby, United KingdomProduct & DesignSenior

Designs and implements user interfaces for games, focusing on visual aesthetics and user experience. Proficient in UI/UX tools and game engines.

More Positions at Valve

3 more open roles

Verified 4d agoRemote / UnspecifiedRemoteCustomer Success & Client OperationsMid-Level

This role focuses on supporting Steam partners and ensuring their technical success on the platform. The Technical Account Manager will troubleshoot issues, provide guidance on Steamworks integration, and act as a liaison between partners and Valve's engineering teams.

Verified 4d agoRemote / UnspecifiedRemoteData, AI & AnalyticsSenior

This role focuses on managing and optimizing Steam's databases, requiring deep expertise in database administration. The administrator will ensure high availability, performance, and scalability of database systems supporting millions of concurrent users and transactions.

Verified 4d agoRemote / UnspecifiedRemoteEngineering & DevelopmentSenior

This role involves developing audio systems for Valve's games and products, requiring deep expertise in audio software engineering. The engineer will build and optimize audio pipelines, integrate middleware, and implement low-level audio features to support immersive gameplay.