GA
Gameloft

Senior Engine Programmer

Location: Paris, IDF, fr · Category: Engineering & Development · Seniority: Mid-Senior Level · Posted: October 15, 2026 · Verified: Nov 13, 2026

Role Overview & Description

Develops and optimizes game engine systems, focusing on performance and stability. Works on rendering, physics, and memory management, and collaborates with gameplay programmers.
Hiring Telemetry · Expansion Signal

Track team expansion and market signals for Gameloft

Polaris7 monitors open roles, strategic market movements, and M&A developments in real time. Get automated intelligence briefings on Gameloft and benchmark against direct competitors.

Source & Transparency: This position was structured directly from the publicly accessible career portal of Gameloft. Details on the employer’s original job posting are authoritative. Polaris7 charges no placement fees and conducts no candidate screening.
Company IntelligenceVerified Profile
GA

Gameloft

gameloft.com

Mobile game publisher with in-game advertising and B2B gaming services.

Similar Positions in DACH

Related roles across advertising, media, and data

Re-check scheduledJakartaEngineering & DevelopmentSenior

This Unity Software Engineer role implements gameplay features and builds tools for casual mobile games on iOS and Android, collaborating with product and design teams. The role involves optimizing code and memory for high performance, designing architecture, reviewing code, and writing unit tests. Requires 5+ years of Unity and C# experience, strong OOP and SOLID principles knowledge, and experience with Unity UI and gameplay programming.

Re-check scheduledJakartaEngineering & DevelopmentSenior

This Senior Unity Software Engineer role at Ludios implements gameplay features in Unity, develops new titles, and supports live operations for casual free-to-play mobile games. The engineer optimizes code and memory for high performance on iOS and Android, designs architecture, reviews code, and writes unit tests. The role requires at least 5+ years of experience with Unity and C#, strong architectural and OOP experience, and familiarity with profiling tools.

Re-check scheduledRemote / UnspecifiedRemoteEngineering & DevelopmentSenior

This role develops core game systems and features for Valve's titles, focusing on gameplay mechanics, rendering, physics, and networking. It requires deep expertise in game development software engineering to deliver high-quality player experiences.

Re-check scheduledShanghai - onsiteEngineering & DevelopmentSenior

Senior client programmer role for the new game project R.I.S.E, responsible for client-side game development. This is an on-site position in Shanghai.

More Positions at Gameloft

3 more open roles

Verified todayBarcelona, CT, esProduct & DesignDirector

Lead UI Artist...

Verified todayBarcelona, CT, esMarketing & GrowthInternship

Marketing Activations Intern...

Verified todayBarcelona, CT, esData, AI & AnalyticsMid-Senior Level

Data Scientist...