JA
Jam City· HQ in 8461-63 Higuera St. Suite 2B, Culver City, California 90232

UI/UX Designer

Location: San Francisco, CA · Category: Product & Design · Seniority: Mid-Level · Posted: August 11, 2026 · Verified: Oct 3, 2026

Role Overview & Description

This role contributes to the success of Jam City's mobile games by creating amazing user experiences. The UI/UX Designer will work in the mobile gaming space, focusing on user experience design. A portfolio is required for consideration.
Hiring Telemetry · Expansion Signal

Track team expansion and market signals for Jam City

Polaris7 monitors open roles, strategic market movements, and M&A developments in real time. Get automated intelligence briefings on Jam City and benchmark against direct competitors.

Source & Transparency: This position was structured directly from the publicly accessible career portal of Jam City. Details on the employer’s original job posting are authoritative. Polaris7 charges no placement fees and conducts no candidate screening.
Company IntelligenceVerified Profile
JA

Jam City

jamcity.com

Mobile games publisher monetising free-to-play titles through purchases and ads.

Headquarters: 8461-63 Higuera St. Suite 2B, Culver City, California 90232

Similar Positions in DACH

Related roles across advertising, media, and data

Verified 7d agoZoetermeer, NetherlandsProduct & DesignMid-Level

Design intuitive and engaging user experiences for mobile games. Conduct user research, create wireframes, and collaborate with cross-functional teams.

Re-check scheduledKyiv, UkraineEngineering & DevelopmentMid-Level

This UI/UX designer role involves designing user interfaces and experiences for software products, including user research, prototyping, and visual design. The designer ensures intuitive and engaging product interactions.

Re-check scheduledHelsinki - onsiteProduct & DesignSenior

Senior UI artist role responsible for creating user interface assets and designs for games. This is an on-site position in Helsinki.

Verified 2w agoLondon - hybridProduct & DesignLead

This founding UI/UX designer will establish the visual and interaction design language for a new unannounced game, creating wireframes, prototypes, and design systems. The role involves close collaboration with game designers and engineers to ensure cohesive player experiences. Based in London, this hybrid role requires a strong portfolio in game UI/UX design.

More Positions at Jam City

3 more open roles

Re-check scheduledMontevideoProduct & DesignMid-Level

This role focuses on creating high-quality 2D animations for mobile games, including character cycles and in-game effects. The animator will work within the Animation Department, collaborating with teams to ensure animations meet technical and artistic standards, and contribute to improving animation frameworks and workflows.

Re-check scheduledMontevideoProduct & DesignJunior

This role supports the creation of engaging 2D animations for mobile games, contributing to visual appeal and storytelling. The associate animator works within the Animation Department, collaborating with teams to ensure seamless integration of animations into projects.

Re-check scheduledMontevideoEngineering & DevelopmentJunior

This QA Analyst role certifies the quality of game functionalities and new integrations, supporting partners during development and testing phases. The analyst executes tests for applications and systems using platforms like TestRail.