TR
Tripledot Studios

Senior Game Economy Designer

Ort: Multi-Location (3 Locations) · Bereich: Produkt & Design · Level: Senior · Veröffentlicht: 9. November 2026 · Geprüft: 12. Nov. 2026

Rollenübersicht & Beschreibung

This Senior Game Economy Designer role at Belka Games specializes in balance and economy for a mature, live-ops-driven F2P project, with the key goal of rebuilding the in-game economy. The designer defines and leads live ops and monetization strategy, owns the economy of virtual currencies and items, and leverages AI tools for economy modeling and balance simulations. The role requires extensive experience designing and balancing live free-to-play game economies.
Hiring Telemetrie · Expansions-Signal

Team-Wachstum & Marktbewegung von Tripledot Studios beobachten

Polaris7 aggregiert offene Vakanzen, strategische Marktbewegungen und M&A-Signale in Echtzeit. Erhalte automatische Signal-Briefings zu Tripledot Studios und vergleiche das Ökosystem mit direkten Wettbewerbern.

Quellenhinweis & Transparenz: Diese Position wurde direkt über das öffentlich zugängliche Karriereportal von Tripledot Studios erfasst. Maßgeblich sind die Angaben auf der Original-Stellenausschreibung des Arbeitgebers. Polaris7 erhebt keine Vermittlungsgebühren und führt kein Bewerber-Screening durch.
UnternehmensanalyseProfil aktiv
TR

Tripledot Studios

tripledotstudios.com

Tripledot Studios ist ein führender Entwickler und Publisher von Casual Mobile Games, der seine Reichweite durch datengesteuerte In-App-Advertising-Modelle (IAA) und In-App-Käufe (IAP) monetarisiert.

Ähnliche Positionen im DACH-Ökosystem

Verwandte Rollen und Profile aus dem AdTech-, Media- und Datenmarkt

Prüfung geplantParis, Île-de-France, FranceProdukt & DesignLead

Design and balance in-game economies for RPG mobile games, focusing on progression, monetization, and player retention. Collaborate with design and data teams to optimize economic systems.

Veröffentlicht 23. Aug. 2026
Vor 8 Tagen verifiziertSerbiaProdukt & DesignMid-Level

This role designs and improves gameplay systems for a hardcore medieval sandbox MMORPG, including crafting, resource management, territorial warfare, and economic/progression systems. The designer develops new mechanics and adapts existing systems during a transition to a new game engine. Deep understanding of player behavior and complex system interdependencies is required.

Veröffentlicht 5. Nov. 2026
Prüfung geplantMontréalProdukt & DesignSenior

Designs game mechanics, levels, and systems for new and existing titles. Collaborates with artists and developers to create engaging player experiences.

Veröffentlicht 6. Okt. 2026
Prüfung geplantShanghai - onsiteProdukt & DesignSenior

Senior game designer role for the new game project R.I.S.E, responsible for game mechanics and level design. This is an on-site position in Shanghai.

Veröffentlicht 4. Okt. 2026

Weitere Positionen bei Tripledot Studios

3 weitere offene Stellen

Vor 1 Tag verifiziertMulti-Location (2 Locations)Produkt & DesignSenior

This Senior Game Content Designer role at Belka Games creates new game locations, from storyline and questline to final art and cutscenes, using strong AI expertise. The designer defines player flow, writes stories and questlines, prepares inputs for all teams, and builds AI-powered workflows to accelerate content production. The role requires 4+ years of content or narrative design experience in live-service mobile games and a portfolio of real AI cases.

Veröffentlicht 11. Nov. 2026
Vor 1 Tag verifiziertJakartaProdukt & DesignMid-Level

This Sound Designer role at Ludios creates, edits, and implements audio components for a portfolio of mobile games, collaborating with creative teams to craft immersive audio experiences. The designer owns sound design across multiple features and projects, from concept through final delivery, including editing, mixing, and mastering audio. The role requires strong sound design and mixing skills, proficiency with a professional digital audio workstation, and music composition abilities.

Veröffentlicht 9. Nov. 2026
Vor 1 Tag verifiziertMinskEngineering & SoftwareentwicklungSenior

This Senior Backend Engineer - Ruby role leads the technical direction for Puzzleplay, a new player rewards platform, building the foundations of the platform from the ground up. The engineer owns the technical vision, designs scalable and secure backend systems for gaming experiences and rewards mechanics, and establishes strong engineering practices. The role requires extensive backend experience with Ruby, software architecture, APIs, distributed systems, and cloud infrastructure.

Veröffentlicht 4. Nov. 2026