Publisher & Medieninhaber · vs · Publisher & Medieninhaber

Konami vs Tilting Point

Strukturierter Technologie- und Marktvergleich · Stand 2026

Direkte Merkmalsgegenüberstellung

Konami · vs · Tilting Point
Kern-Markt / Rolle
KonamiPublisher & Medieninhaber
Tilting PointPublisher & Medieninhaber
Profilfokus
Konami

Japanischer Unterhaltungskonzern, dessen Portfolio von digitalen Spielen über Casinosysteme bis hin zu Fitnessstudios reicht.

Tilting Point

Tilting Point ist ein führender Publisher für Mobile Games mit integriertem Live-Ops- und User-Acquisition-Funding.

Mitarbeiter
Konami>5,000 Mitarbeiter
Tilting Point201–500 Mitarbeiter
Hauptsitz
KonamiJP
Tilting PointUS
Gründung
Konami1969-03-21
Tilting Point2012

Vergleichsanalyse & Key Insights

Was ist der Hauptunterschied zwischen Konami und Tilting Point?

Beim Vergleich von Konami und Tilting Point agieren beide Plattformen im Bereich Gaming-Plattform, In-App & Mobile Media und Publisher & Medieninhaber. Konami ist positioniert als Japanischer Unterhaltungskonzern, dessen Portfolio von digitalen Spielen über Casinosysteme bis hin zu Fitnessstudios reicht, während Tilting Point den Schwerpunkt auf Tilting Point ist ein führender Publisher für Mobile Games mit integriertem Live-Ops- und User-Acquisition-Funding legt. Beide Anbieter stellen komplementäre wie auch konkurrierende Kernfähigkeiten für den Markt bereit.

Welche Alternativen gibt es zu Konami und Tilting Point?

Bei der Evaluierung von Konami und Tilting Point prüfen Enterprise-Entscheider häufig auch weitere Plattformen im Bereich Gaming-Plattform, In-App & Mobile Media und Publisher & Medieninhaber. Die erweiterte Wettbewerbslandschaft und detaillierte Marktprofile findest du direkt auf Polaris7.

Echtzeit-Beobachtung

Aktuelle Marktsignale & News: Konami vs Tilting Point

Öffentlich erfasste Marktbewegungen, Partnerschaften, Produkt-Updates und strategische Ankündigungen aus dem Knowledge-Graphen.

Konami

Letzte Aktivitäten

  • ·PocketGamer.bizInteractive Entertainment (Gaming)

    Konami to remove Grimoire of Souls from Apple Arcade

    Konami announced that its Apple Arcade-exclusive title Castlevania: Grimoire of Souls will be removed from Apple Arcade on August 20, 2026 and will go offline entirely on September 3, 2026, after which the game will no longer be playable. Konami thanked players and the development and operations team in a public statement but gave no reason for the removal. Grimoire of Souls originally launched in September 2019 in Canada, was discontinued a year later, and was relaunched on Apple Arcade in September 2021 with microtransactions and in-game currency removed and graphical/layout updates applied.

    • Konami will remove Grimoire of Souls from Apple Arcade on August 20, 2026.
    • The game will go offline entirely and become unplayable on September 3, 2026.
    • Konami relaunched Grimoire of Souls on Apple Arcade in September 2021 after an earlier discontinuation.
  • ·Mobilegamer.bizDigital Storefronts & Mobile Gaming

    MobileGamer.biz podcast: eFootball, Apple Arcade, app-store payments

    The MobileGamer.biz podcast episode (published 2026-07-02) summarizes recent developments in the mobile games business. Topics include Konami’s eFootball generating roughly three times the in‑app purchase (IAP) revenue of EA FC, Apple Arcade top performers data from GameDiscoverCo, Stillfront searching for a new CEO after Alexis Bonte stepped down, confirmation of a previously reported 'Queen' story via Swedish finance title Breakit, mixed developer experiences on third‑party app stores (AltStore, Skich), and the UK regulator’s proposals that could open Apple and Google’s app store payment systems. The episode also notes regular data, jobs, and new‑games roundups and is supported by Xsolla.

    • Konami’s mobile game eFootball is making about three times the IAP revenue of its closest competitor, EA FC, with most revenue currently coming from Japan.
    • GameDiscoverCo supplied data on Apple Arcade’s top performers by player reviews, presented in the episode.
    • Stillfront is looking for a new CEO after Alexis Bonte stepped down amid a large restructuring.
  • ·Mobilegamer.bizGaming Platform

    Konami’s eFootball Outpaces EA FC Mobile

    Konami’s free-to-play mobile title eFootball has become a major revenue driver for the company, generating an estimated $1.5 billion in mobile revenue and more than 300 million downloads since its 2017 launch, according to Appmagic. The title earns the majority of its spending in Japan (about 58% of lifetime spend), where roughly 12 million downloads have produced about $915 million in revenue (revenue-per-download > $75). Appmagic data suggests eFootball’s in-app-purchase (IAP) revenue reached roughly $35 million across April and May, compared with EA FC Mobile’s recent monthly gross of $10–12 million. Konami’s eFootball team emphasizes regional tailoring, community feedback, server performance and accessibility, and is staging the eFootball World Festival on 26 July in Bangkok alongside the 2026 eFootball Championship World Finals.

    • eFootball has earned Konami an estimated $1.5 billion on mobile platforms since launch in 2017 (Appmagic estimates).
    • The app has generated more than 300 million mobile downloads (Appmagic estimates).
    • Approximately 58% of lifetime player spend on eFootball comes from Japan; Japan has generated about $915 million from ~12 million downloads (revenue-per-download > $75).

Tilting Point

Letzte Aktivitäten

Aktuell keine kürzlichen Signale im Erfassungszeitraum für Tilting Point dokumentiert.

Exakte Ökosystem-Überschneidungen vergleichen

Erkunde alle tiefen Marktbeziehungen in Polaris7. Entdecke gemeinsame Kunden, integrierte Technologien, SDK-Schnittstellen und überlappende Partner von Konami und Tilting Point im Markt-Ökosystem.