Publisher & Media Owner · vs · Publisher & Media Owner · B2C Consumer App / Platform

LIPO

Lion Studios vs Poki

Structured technology and market comparison · 2026

Direct Feature Comparison

Lion Studios · vs · Poki
Market Cluster / Sector
Lion StudiosPublisher & Media Owner
PokiPublisher & Media Owner · B2C Consumer App / Platform
Platform Focus
Lion Studios

Mobile game publisher and free-to-play games portfolio operator.

Poki

Free browser gaming platform with ad-funded developer monetisation.

Company Size
Lion Studios50–200 employees
Poki50–200 employees
Headquarters
Lion StudiosUS
PokiNL
Year Founded
Lion Studios2018
Poki2014

Analyze all overlapping signals and tech stacks for Lion Studios and Poki

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Comparison Analysis

What is the main difference between Lion Studios and Poki?

When comparing Lion Studios and Poki, both platforms operate within the In-App, Publisher & Media Owner, and Interactive Entertainment (Gaming) ecosystem. Lion Studios is positioned as Mobile game publisher and free-to-play games portfolio operator, whereas Poki focuses on Free browser gaming platform with ad-funded developer monetisation. Decision-makers evaluate both solutions when orchestrating their commercial monetization and technology stack.

What are the top alternatives to Lion Studios and Poki?

When evaluating Lion Studios and Poki, enterprise buyers also consider other platforms in In-App, Publisher & Media Owner, and Interactive Entertainment (Gaming). You can discover the full competitive landscape and evaluate other alternatives by viewing their respective footprint profiles on Polaris7.

How do the corporate scale, structure, and headquarters of Lion Studios and Poki compare?

Lion Studios is headquartered in US (founded in 2018) with 50–200 employees. Poki is based in NL (founded in 2014) with 50–200 employees. Complete ownership, subsidiary trees, and corporate affiliations are documented across Polaris7.

Market Signals

Recent Market Signals & Activity: Lion Studios vs Poki

Documented market movements, strategic partnerships, product releases, and regulatory developments mapped across Polaris7.

LI

Lion Studios

Recent Signals

  • ·PocketGamer.bizLeadership / Hiring in Game Studio

    Nicholas Le named PeopleFun CEO; Tamara Feiman leads Lion Studios

    Nicholas Le is leaving his role as CEO of Lion Studios to become CEO of PeopleFun. Tamara Feiman, who has been with Lion for six years, has been promoted to CEO of Lion Studios; Le will remain involved as Studio Chair. Le said he has worked alongside PeopleFun for eight years, initially under AppLovin and later under Tripledot Studios. During his time leading Lion, the studio shifted from hypercasual to hybridcasual titles and reached nearly 5 billion installs. Le joined Lion in 2018 and became CEO in 2020 after taking over from Rafael Vivas.

    • Nicholas Le will become CEO of PeopleFun after stepping down as CEO of Lion Studios.
    • Tamara Feiman has been appointed CEO of Lion Studios and previously joined Lion six years ago.
    • Le will remain involved at Lion Studios as Studio Chair.
PO

Poki

Recent Signals

  • ·Poki

    Green Game Jam 2026: Meet Poki’s Winners

    Poki announces the winners of the Green Game Jam 2026, a sustainability-focused game jam, with a new blog post dated 22 SEP 2026.

  • ·PocketGamer.bizGaming / UGC

    3AM Experiences' Roblox Games Surpass 1 Billion Plays

    3AM Experiences, a game studio founded in 2015, announced that its games on Roblox have surpassed 1 billion total plays. The milestone was shared on May 1st, 2026, and credited to years of development and community support. The company, co-founded by Mistik and Nation, focuses on instant-play multiplayer and UGC experiences across web, mobile, and Roblox. Its portfolio includes titles like Diep.io and Mope.io, which were acquired from Addicting Games in 2024. The studio has also collaborated with partners such as CrazyGames, Poki, and Xsolla. 3AM Experiences plans to continue expanding its Roblox content and exploring new ideas.

    • 3AM Experiences' Roblox games surpassed 1 billion plays, announced on May 1st, 2026.
    • The studio was founded in 2015 by co-founders including Mistik and Nation.
    • The company acquired Mope.io and Diep.io in 2024 from Addicting Games.
  • ·PocketGamer.bizMobile App Launch

    Make it Meme launches mobile app after web success

    Make it Meme, a multiplayer browser party game by prealpha, is expanding to mobile after amassing over 600 million games played since its March 14, 2021 web launch. The dedicated app entered public beta on Android in mid-August 2026 and the iOS version launched fully; a full Android release is targeted for September 2026. The studio (prealpha) monetises primarily via web advertising, tiered subscriptions (including an Elite plan) and an in-game currency (MiM Coins). The team emphasises keeping web and mobile experiences closely aligned, cross-play support, minimal personal data collection (age gate for under-13s), and continued investment in moderation and ad partner testing.

    • Make it Meme has recorded more than 600 million games played since its web release on March 14, 2021.
    • The dedicated Make it Meme mobile app entered Android public beta in mid-August 2026; the iOS app has launched in full and a wider Android release is aimed for September 2026.
    • Around 60% of Make it Meme's web traffic comes from mobile devices and 37% comes from iPhones.

Compare their exact ecosystem overlaps.

Explore all deep relationships in Polaris7. Discover exactly which mutual clients, integrated technologies, and overlapping partners Lion Studios and Poki share across the market ecosystem.