CEMT

Video Game Development & Publishing

Century Games vs MTG

Structured technology and market comparison · 2026

Direct Feature Comparison

Century Games · vs · MTG
Direct Feature Comparison: Century Games vs MTG
Attribute
CECentury Games
MTMTG
Market Cluster / SectorVideo Game Development & PublishingVideo Game Development & Publishing
Business Model / RolePublisher & Media Owner · B2C Consumer App / PlatformPublisher & Media Owner · Private Equity, VC & Investor
Platform FocusMobile game developer and publisher focused on free-to-play titles.Public gaming group owning and scaling free-to-play studios.
Company SizeUnknown1,001–5,000 employees
HeadquartersSingaporeSweden
Year Founded20101987
Dossier & Alternatives

Analyze all overlapping signals and tech stacks for Century Games and MTG

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Comparison Analysis

What is the main difference between Century Games and MTG?

When comparing Century Games and MTG, both platforms operate within the Gaming Platform, In-App, and Publisher & Media Owner ecosystem. Century Games is positioned as Mobile game developer and publisher focused on free-to-play titles, whereas MTG focuses on Public gaming group owning and scaling free-to-play studios. Decision-makers evaluate both solutions when orchestrating their commercial monetization and technology stack.

What are the top alternatives to Century Games and MTG?

When evaluating Century Games and MTG, enterprise buyers also consider other platforms in Gaming Platform, In-App, and Publisher & Media Owner. You can discover the full competitive landscape and evaluate other alternatives by viewing their respective footprint profiles on Polaris7.

How do the corporate scale, structure, and headquarters of Century Games and MTG compare?

Century Games is headquartered in Singapore (founded in 2010) with Unknown. MTG is based in Sweden (founded in 1987) with 1,001–5,000 employees. Complete ownership, subsidiary trees, and corporate affiliations are documented across Polaris7.

Market Signals

Recent Market Signals & Activity: Century Games vs MTG

Documented market movements, strategic partnerships, product releases, and regulatory developments mapped across Polaris7.

CE

Century Games

Recent Signals

  • ·Century GamesProduct & Platform Launch

    Family Farm Journey – Spot The Energy

    New Century Games news items added: Family Farm Journey – Spot The Energy (Aug 20), Family Farm Adventure – New App Update (Aug 17), and Bingo Aloha – Lucky Winners (Aug 17).

MT

MTG

Recent Signals

  • ·MTGM&A & Corporate Finance

    Buy-back of shares in MTG during week 45, 2026

    Modern Times Group MTG AB (publ) announced that between 2 November and 6 November 2026, it repurchased a total of 79,000 class B shares (ISIN SE0018012494) on Nasdaq Stockholm under its ongoing share repurchase program. The program, announced on 21 May 2026, has a maximum amount of SEK 500 million and runs from 22 May 2026 to 7 May 2027. The buy-backs were executed by SB1 Markets on behalf of MTG, with daily volumes ranging from 14,000 to 18,000 shares and weighted average prices between SEK 103.57 and SEK 121.44. Following these transactions, MTG holds 1,604,000 own class B shares out of a total of 119,502,285 shares, and the repurchased shares are intended to be cancelled to optimize capital structure.

    • MTG repurchased 79,000 class B shares between 2-6 November 2026.
    • The buy-back is part of a SEK 500 million program announced on 21 May 2026.
    • The program runs from 22 May 2026 to 7 May 2027.
  • ·Mobilegamer.bizFinancials

    MTG Q3 Revenue Flat, D2C Reaches 42% of Sales

    Swedish gaming holding MTG reported flat net sales of SEK 2.99 billion ($308 million) for Q3 2026, with adjusted EBITDA rising 3% to SEK 693 million ($71 million). Direct-to-consumer (D2C) sales now account for 42% of group revenue, up from 38% in Q2 and 26% a year earlier, driven by Playamp (midcore division) reaching 55% D2C share. Google's new fees on external payment links for US Android players, effective October 1, have partially reduced D2C cost advantages, impacting margins. Playamp's revenue fell 6% pro forma, with declines in Forge of Empires and Warhammer 40k: Tacticus partly offset by Raid: Shadow Legends growth. The company postponed Playsimple's IPO due to Indian market conditions, targeting 2027. MTG also acquired WARP36 and took full ownership of Snowprint. Full-year guidance remains 5-8% pro forma growth, 22-24% EBITDA margin.

    • MTG reported Q3 net sales of SEK 2.99 billion ($308 million), flat year-on-year.
    • D2C revenue reached 42% of group sales, up from 26% a year earlier.
    • Google began charging fees on external payment links for US Android users on October 1, 2026.
  • ·MTGM&A & Corporate Finance

    Another solid quarter with SEK 3 bn net sales, 23% adjusted EBITDA margin

    Modern Times Group (MTG) reported stable year-over-year net sales of SEK 2,988 million and an adjusted EBITDA of SEK 693 million (23% margin) for Q3 2026. The group reiterated its full-year outlook, targeting pro forma revenue growth of 5-8% (at the lower end) and an adjusted EBITDA margin of 22-24% (at the upper end). During the period, MTG exercised put/call options to reach 100% ownership of Snowprint, acquired WARP36, and postponed the planned IPO of Playsimple due to Indian market conditions.

    • Q3 2026 net sales reached SEK 2,988 million (flat YoY, -2% in constant currencies), with adjusted EBITDA rising 3% YoY to SEK 693 million (23% margin).
    • User acquisition (UA) spend was SEK 1,178 million in Q3, representing 39% of total net sales.
    • Direct-to-consumer (DTC) revenues accounted for 42% of total group revenues in Q3 2026, up from 26% in Q3 2025.

Compare their exact ecosystem overlaps.

Explore all deep relationships in Polaris7. Discover exactly which mutual clients, integrated technologies, and overlapping partners Century Games and MTG share across the market ecosystem.