COMPANYAd Networks & ExchangesAdvertising & Marketing TechnologyApp Monetization (Gaming/Mobile)

Prado

Prado is a mobile app ad exchange with SDK for programmatic teen and family inventory.

Prado operates in the App Monetization (Gaming/Mobile) segment.

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Founded
Unknown
Headquarters
Pacific Centre - 701 West Georgia Street, Suite 1500, Vancouver, BC, V7Y 1C6, Canada
Core Segment
App Monetization (Gaming/Mobile)
Company Size
10–49
Official Links
Website
Verified
2026-03-12

Prado: About

The company operates a two‑sided adtech marketplace centred on mobile app inventory. On the supply side, it offers a software development kit (SDK) that mobile app developers integrate to serve in‑app ad formats such as rewarded video, interstitial and rich media. This supplies ad impressions into its supply‑side platform and exchange. On the demand side, it exposes this inventory to advertisers, agencies, DSPs and exchanges through a programmatic connection layer that supports real‑time bidding for video and display formats.

Value is created for publishers through access to aggregated brand and programmatic demand, contextual targeting and analytics aimed at improving effective CPMs, and for advertisers through access to a curated, brand‑safe mobile audience (older teens and families) via a single integration. As a wholly owned brand of Kidoz Inc., it extends the parent company’s focus from child‑directed environments into older demographics while leveraging shared technology and review processes.

Prado: Market Position

Prado Inc. is a Canada-based advertising technology subsidiary of Kidoz Inc., focused on programmatic mobile and in‑app advertising for older teens and families. It operates a combined supply-side platform (SSP), demand-side platform (DSP) and ad exchange, and provides an SDK for app developers to integrate advertising into their mobile applications.

The company earns revenue by facilitating programmatic ad transactions between advertisers (brands, agencies, DSPs and exchanges) and mobile app publishers, taking a margin or revenue share on media spend. Its direct customers are app developers and publishers using the SDK for monetisation, and advertisers, agencies and programmatic buyers using its exchange and connection products to access curated mobile inventory at scale.

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