COMPANY

Voxels

Voxels is a browser-based blockchain virtual world with NFT land and assets.

Analyst Perspective

Nolan Consulting Limited operates Voxels, a browser-based blockchain virtual world previously known as Cryptovoxels. The platform enables users to build, own, trade, and monetise virtual land parcels and digital assets, while also supporting live events, social spaces, and user-generated experiences. Its core product is a consumer-facing gaming and metaverse environment built around on-chain ownership and lightweight voxel-based creation tools. The company generates revenue through in-platform commerce, including virtual land sales, digital asset transactions, and other in-app purchases tied to the Voxels ecosystem. Its direct users are digital creators, NFT collectors, virtual land investors, event organisers, artists, brands, and metaverse participants seeking a web-accessible virtual environment without downloads.

Analyst Signal Briefing

Updated: 18 Jul 2026

Vox Media is undergoing a significant corporate restructuring following James Murdoch’s reported $300 million acquisition of its podcast network, New York magazine, and namesake news site. The remaining business units, including high-profile titles like The Verge and Eater, are expected to be spun off or sold, with Penske Media emerging as a likely suitor for several brands. This transition coincides with leadership changes, including the departure of Chief Revenue Officer Geoff Schiller, as the organisation moves to categorise and potentially divest its remaining digital assets.

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Category Differentiation

Voxels is a consumer virtual world and NFT-enabled metaverse platform, not a B2B adtech, martech, or enterprise software vendor. Nolan Consulting Limited is the operating company behind the Voxels platform rather than a general consulting firm in this context.

Voxels: About

The business runs a proprietary virtual world platform that combines immersive social spaces, user-generated content tools, and a native asset marketplace. It creates value by attracting creators and collectors into a persistent browser-based environment, then monetising land scarcity, digital goods transactions, and ecosystem activity. The marketplace, creator tools, and events layer reinforce platform engagement and drive repeat in-world commerce.

How Voxels Works & Monetises

Business model analysis and core revenue streams

Voxels monetises through one-time sales of virtual land parcels and in-app purchases of digital assets, wearables, and custom items. It also captures value from secondary marketplace activity and broader transaction volume within its native virtual economy. Additional revenue can come from event-related participation and brand-led activations inside virtual spaces.

Revenue Channels

Virtual land parcel salesOne-time Sale
Marketplace asset transactionsPercentage Take-Rate
In-app purchases for assets and customisationsOne-time Sale
Brand activations and virtual eventsService Fee
In-app advertisingAd-Supported

Products & Services in Categories

Verified structural categorizations from the graph

Recent Signals (Voxels)

DWDLJun 23, 2026

ZDF crime drama draws 4.6M despite World Cup

A repeat broadcast of the ZDF crime drama "Nord Nord Mord - Sievers und das Geisterhaus" reached 4.59 million viewers on the evening of 22 June 2026, delivering a 20.7% market share in prime time despite concurrent World Cup coverage. Das Erste's live World Cup match (Argentina vs. Austria) remained the day's most-watched programme with about 7.27 million viewers. ZDF achieved a day market share of 15.5%, helped by additional daytime shows performing above 25% in share. Other commercial channels struggled in prime time: Sat.1 and ProSieben posted low audience figures (around 0.5 million and 420,000 respectively) and single-digit market shares in key demos. All audience figures are preliminary and sourced to AGF Videoforschung (AGF SCOPE).

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DWDLJun 23, 2026

Messi Draws Big TV Audience for Argentina Match

This MEEDIA “Video Daily” report summarises German linear-TV ratings, streaming-chart movements and YouTube highlights for 22 June 2026. The Argentina vs. Austria World Cup match (featuring Lionel Messi) reached 7.27 million linear viewers in Germany with a 35.2% market share and 44.5% among 14–49s (1.78 million). ARD’s 20:00 Tagesschau peaked at 7.40 million (35.9%). ZDF’s repeat crime drama “Nord Nord Mord – Sievers und das Geisterhaus” delivered 4.59 million viewers (20.7%). RTL’s double episode of “Gute Zeiten, schlechte Zeiten” reached 1.43 million (340,000 in 14–49). In younger demos Comedy Central’s “Bob’s Burgers” reached ~150,000 and 3.4% (notable vs. the channel’s 12‑month 1.6% average). Streaming charts showed Netflix’s horror-thriller “They See You” rising to #3 in German Netflix film rankings; Prime Video and Disney+ saw minor re-entries (e.g., “The Legend of Vox Machina”, “Million Dollar Nannies”). Top German-language YouTube clips were sports highlights from ZDF’s “sportstudio fußball” (Uruguay vs. Cape Verde ~1.2M views). AGF Videoforschung is cited as the source for TV-audience figures.

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MeediaJun 22, 2026

Repeat 'Tatort' Holds Up Against World Cup

MEEDIA's Video Daily reports German TV ratings and streaming charts for the weekend of 22 June 2026. Linear-TV remained dominated by World Cup matches (e.g., ZDF’s Belgium–Iran at 6.63 million and Germany vs. Ivory Coast at 18.26 million), but a repeat 'Tatort: Blinder Fleck' on Das Erste delivered a strong 4.64 million viewers in prime time. Commercial broadcasters posted weak primetime numbers versus the tournament. Streaming charts in Germany saw Netflix's 'Voicemails for Isabelle' reach number one among films, Netflix's 'Oasis' climb in series rankings, Prime Video reordering its top titles, and Disney+ still led by the film 'Hoppers'. YouTube’s German daily top ten were all ZDF 'sportstudio fußball' highlight clips, several exceeding one million views. AGF Videoforschung is cited as the source for TV audience data.

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Voxels: Frequently Asked Questions

What is Voxels?

Voxels is a browser-based blockchain virtual world where users build, own, trade, and experience virtual spaces and NFT-linked assets.

Who uses Voxels?

It is used by creators, NFT collectors, artists, virtual land owners, event organisers, brands, and consumers participating in metaverse experiences.

How does Voxels make money?

It makes money through virtual land sales, in-app purchases, marketplace transaction activity, and related commercial activity inside its virtual ecosystem.

Company Facts

Core Segment
B2C Consumer App / Platform
Official Link
voxels.com