Observed Signal · Oct 29, 2026 · Product Update · Source: Mobilegamer.biz · Impact: 2/5 · Sentiment: Negative
Ubisoft Silently Drops Tencent Collab Assassin's Creed Jade
Ubisoft's latest franchise update blog for Assassin's Creed omitted any mention of the mobile-exclusive title 'Assassin's Creed Jade', a collaboration with Tencent's label Level Infinite. The game, revealed in September 2022, had a closed beta in August 2023 but has seen little public information since. Ubisoft stopped mentioning it in financials in May 2024. The omission suggests the project may be quietly canceled or shelved, especially given Ubisoft's recent reorganization, the closure of its Halifax mobile studio, and struggles with other mobile titles like Rainbow Six Mobile. Ubisoft and Tencent have been asked for comment but have not yet responded.
This news is relevant to the mobile gaming and adtech industries as it signals potential shifts in Ubisoft's mobile strategy, which could impact ad inventory and monetization opportunities within its games. The possible cancellation of a major Tencent collaboration highlights the volatility in the mobile gaming sector.
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Key Takeaways & Evidence Grounding
- Ubisoft's latest Assassin's Creed franchise update blog omits any mention of mobile title Assassin's Creed Jade.
- Assassin's Creed Jade was revealed in September 2022 and co-developed by Ubisoft and Tencent's Level Infinite label.
- The game had a closed beta in August 2023 and was prominently featured at Gamescom 2023, but was absent from Gamescom 2024.
- Ubisoft stopped mentioning Assassin's Creed Jade in its financials as of May 2024.
- Ubisoft closed its Halifax mobile studio in January 2026 and has shut down Rainbow Six Mobile after seven months.
Connected Companies & Entities
2 Entities mapped“Ubisoft seemingly forgot to mention its mobile-exclusive iteration of Assassin’s Creed, subtitled Jade, in its latest franchise update blog.”
“Have Tencent and Ubisoft quietly killed it? We have asked Ubisoft and Tencent for comment.”
Ontology Mapping & Concepts
Related Market Signals & Shifts
Recent verified developments and strategic activity across this market segment.
Ubisoft Shuts Down Rainbow Six Mobile After 7 Months
Ubisoft has announced the closure of Rainbow Six Mobile, a tactical FPS for iOS and Android, just seven months after its global launch. The final season will launch next week and remain playable until January 15, 2027, after which the servers will be shut down. According to AppMagic, the game generated approximately $5.3 million in in-app purchase revenue from 13.1 million downloads, including an extended soft launch that began in 2023. The game was first announced in April 2022 and involved 11 Ubisoft studios, with development led by Ubisoft Montreal and collaboration from Tencent. The closure reflects the challenging mobile gaming market and the difficulty of sustaining live-service titles, impacting the broader mobile gaming ecosystem and its advertising opportunities.
Ubisoft Proposes Closing RedLynx Helsinki Studio, 52 Jobs at Risk
Ubisoft has proposed closing its Finnish studio RedLynx, potentially affecting up to 52 jobs, subject to consultation. The studio, known for the Trials franchise and Tom Clancy's The Division 2, was acquired in 2011 and currently has no active projects. Additionally, Ubisoft Singapore will cut 70 positions (about 20% of staff), though it will remain open, and it led development of Skull and Bones. Rainbow Six Mobile, to which RedLynx contributed, will be shut down in early 2027. These actions are part of broader restructuring, including studio closures in Belgrade, Halifax, Stockholm, and Winnipeg, six game cancellations, and layoffs amid financial pressures and a 15-year share price low. Ubisoft reaffirmed its commitment to supporting affected employees and noted Singapore's importance to its global production.
Invincible Boosts Ubisoft Mobile Revenue Share
Ubisoft said mobile’s share of group net bookings nearly doubled in Q1 after the launch of Invincible: Guarding the Globe, which benefited from the March release of the fourth season of the Invincible TV series and a new in‑game character that improved acquisition, retention and monetisation. Ubisoft reported group net bookings of $291m (€256m) for the quarter, down 9% year‑on‑year but slightly ahead of guidance. Mobile’s share of total net bookings rose to 19%, up from 10% in the same period last year; Ubisoft did not disclose absolute mobile revenue figures. The earnings report makes little mention of other recent mobile launches — Rainbow Six Mobile is not referenced and The Division Resurgence is only listed as a digital‑only PC title in the Q2 schedule.
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