Ubisoft
Ubisoft is a global video game publisher monetising games, subscriptions and cross-media IP.
Ubisoft operates in the Unclassified segment.
This page supports entity resolution, disambiguation, and retrieval stabilization in AI search and answer systems.
- Founded
- 1986
- Headquarters
- 28, rue Armand Carrel, 93100 Montreuil‑sous‑Bois, France
- Core Segment
- Unclassified
- Company Size
- >5,000
- Official Links
- Website
- Verified
- 2026-03-12
Key insights about Ubisoft
Subsidiaries
Explore entities and platforms operated by Ubisoft.
Competitors
Key competitors include EA, Square Enix, Nintendo.
Similar Companies
Explore companies with a similar market position and structure.
Acquisitions
View companies acquired by Ubisoft over time.
Ubisoft: About
The company operates an integrated games and entertainment business built around owned intellectual property. It designs and develops video games via internal studios and acquired developers, publishes them across PC, console, mobile and cloud platforms, and distributes them both directly through its own digital store and indirectly via third-party retailers and platforms. A central cloud-based services layer provides accounts, progression, cross-play, social features and live-ops tooling, supporting ongoing engagement and monetisation.
On top of premium game launches, the company runs subscription services that provide catalogue and day-one access to many titles and, in some cases, music-learning content. It further commercialises its franchises through live-service models (season passes, downloadable content, in-game purchases), and exploits IP via a film and television division, books, podcasts, audio series, webtoons, documentaries and board games. This creates a multi-format ecosystem around core franchises, increasing lifetime value per title and diversifying revenue beyond initial game sales.
Ubisoft: Market Position
Ubisoft Entertainment SA is a France-based global video game developer, publisher and distributor. It creates and operates game franchises across PC, console and mobile, and runs its own cross-platform services layer, subscription offering and direct-to-consumer digital store. It also extends its intellectual property into film, television and other media formats.
The company generates revenue from premium game sales via its own store and third-party channels, subscriptions to its game and music-learning catalogues, and ongoing spend in live-service titles such as downloadable content and microtransactions. Additional income comes from licensing its franchises for film, television and other media, as well as merchandising and partnership deals. Its paying customers are primarily consumers, alongside media partners and platforms that license content or distribution rights.
Market Graph Preview
Go deeper into the Ubisoft ecosystem
Access the full Polaris7 graph to explore relationships, market structure, and competitive dynamics visually.
Request Access