Observed Signal · Jul 30, 2026 · Partnership · Source: PocketGamer.biz · Impact: 2/5 · Sentiment: Positive

How to Navigate China's Massive Games Market

Executive Signal Summary

At PGC Summit Shanghai, industry executives from Habby, Thatgamecompany, Kuuasema and MyGamez discussed strategies for international studios entering China’s games market. Panelists emphasised finding the right local publishing partner, preparing for a months-long licensing process, and leveraging local marketing channels and influencers. User acquisition in China tends to cluster around the largest ad networks and social platforms, campaigns can shift rapidly, and influencer marketing and fast-paced live ops are important. Panelists also said monetisation strategies for titles like Sky remain consistent globally rather than tailored to a single region, and advised developers to start groundwork early and consult multiple local stakeholders (publishers, stores, platforms, influencers) before launch.

Polaris7 AgentPolaris7 Strategic Assessment
High Confidence

Practical, tactical guidance for studios aiming to enter China’s large games market (partner selection, licensing, UA, influencer strategy) — useful but not industry-shifting.

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Key Takeaways & Evidence Grounding

  • A panel at PGC Summit Shanghai featured representatives from Habby, Thatgamecompany, Kuuasema and MyGamez discussing publishing in China.
  • Thatgamecompany credited NetEase’s local expertise as a significant factor in Sky’s success in China.
  • Launching in China requires finding a local partner, conforming to content guidelines, and obtaining a licence — a months-long process.
  • User acquisition in China commonly focuses ad spend on the largest ad networks and social platforms (noted examples: Douyin and WeChat), and influencer marketing was described as a must-have.

Connected Companies & Entities

1 Entity mapped

“For Sky developer Thatgamecompany, using NetEase’s expertise in local markets is a “strong superpower” for the team’s success in China, wher...”

Primary Source Grounding & Direct Attribution
Direct Origin Attribution
Primary Reporting: PocketGamer.biz•Published: Jul 30, 2026
Original Coverage Title: “Tips for navigating China's enormous games market”

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