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Publisher & Media Owner · vs · B2C Consumer App / Platform · Publisher & Media Owner

Scopely vs STAN

Structured technology and market comparison · 2026

Direct Feature Comparison

Scopely · vs · STAN
Market Cluster / Sector
ScopelyPublisher & Media Owner
STANB2C Consumer App / Platform · Publisher & Media Owner
Platform Focus
Scopely

Live-ops publisher of free-to-play mobile games.

STAN

Social gaming community app for creators, gamers and fans.

Company Size
Scopely1,001–5,000 employees
STAN50–200 employees
Headquarters
ScopelyUS
STANSG
Year Founded
Scopely2011
STAN2022

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Comparison Analysis

What is the main difference between Scopely and STAN?

When comparing Scopely and STAN, both platforms operate within the In-App, Publisher & Media Owner, and Interactive Entertainment (Gaming) ecosystem. Scopely is positioned as Live-ops publisher of free-to-play mobile games, whereas STAN focuses on Social gaming community app for creators, gamers and fans. Decision-makers evaluate both solutions when orchestrating their commercial monetization and technology stack.

What are the top alternatives to Scopely and STAN?

When evaluating Scopely and STAN, enterprise buyers also consider other platforms in In-App, Publisher & Media Owner, and Interactive Entertainment (Gaming). You can discover the full competitive landscape and evaluate other alternatives by viewing their respective footprint profiles on Polaris7.

How do the corporate scale, structure, and headquarters of Scopely and STAN compare?

Scopely is headquartered in US (founded in 2011) with 1,001–5,000 employees. STAN is based in SG (founded in 2022) with 50–200 employees. Complete ownership, subsidiary trees, and corporate affiliations are documented across Polaris7.

Market Signals

Recent Market Signals & Activity: Scopely vs STAN

Documented market movements, strategic partnerships, product releases, and regulatory developments mapped across Polaris7.

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Scopely

Recent Signals

  • ·PocketGamer.bizGaming

    Marvel's Project COMET Mobile Game Trailer Leaks Online

    A trailer for the upcoming Marvel mobile game 'Project COMET' appears to have leaked online, first appearing on Chinese video site Bilibili before spreading to YouTube and X. The footage, which has been taken down from some platforms due to Disney copyright claims, showcases the game as a 'next-gen mobile ARPG' featuring playable superheroes like Wolverine, War Machine, Spider-Man, and Doctor Strange. The game is reportedly developed by Scopely, known for Monopoly Go and Marvel Strike Force, targeting iOS, Android, and PC. Scopely has previously collaborated with Marvel through in-game events in Monopoly Go, and has a partnership with Disney for Star Wars-themed content. The leak suggests the game follows the Fantastic Four's disappearance, leading to a rise of supervillains, with players able to team up in four-player co-op. Scopely has not yet commented on the leaked trailer.

    • A trailer for Marvel's Project COMET mobile game has leaked online.
    • The game is described as a 'next-gen mobile ARPG' and features playable heroes like Wolverine, Spider-Man, and Doctor Strange.
    • Project COMET is reportedly developed by Scopely for iOS, Android, and PC.
  • ·Scopely

    Scopely News: MONOPOLY GO! Monster Mash season with KPop Demon Hunters and Ghostbusters collaboration

    Scopely's news page highlights the launch of MONOPOLY GO!'s new Monster Mash season featuring collaborations with KPop Demon Hunters and Ghostbusters, along with other updates including a Pokémon-ESA partnership and Star Trek Fleet Command contest.

  • ·Scopely

    Scopely News: Pokémon partnership with ESA, Monster Hunter Now anniversary, and more

    Scopely's news page now features multiple press mentions including a new Pokémon partnership with the European Space Agency sending Pikachu to the ISS, Monster Hunter Now's three-year anniversary, and a Fast Company Best Workplaces for Innovators recognition.

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STAN

Recent Signals

  • ·PocketGamer.bizGaming Commerce

    STAN's StanShop Sees 15x Monthly Buyer Growth, 70% Repeat Purchases

    STAN, an Indian mobile-first social games network, announced a 15x growth in monthly buyers on its StanShop gaming commerce platform over the past six months. Repeat customers now account for 70% of purchases, driven by Gen Z users and those from tier-two cities. StanShop sells digital products like gaming gift cards, credits, and top-ups. Users from tier-two and tier-three cities make up about 67% of STAN's user base and generate nearly 72% of monetised engagement, with 17-18% higher ARPU than tier-one users. STAN has over 50 million users across gaming, creators, and communities. CEO Parth Chadha highlighted that commerce can grow naturally from community, citing the strong repeat purchase rate as early evidence. The company previously raised $8.5 million to support AI-driven growth and games communities.

    • STAN recorded 15x growth in monthly buyers on StanShop over six months.
    • Repeat customers account for 70% of StanShop purchases.
    • Tier-two and tier-three city users represent 67% of STAN's user base and 72% of monetised engagement.

Compare their exact ecosystem overlaps.

Explore all deep relationships in Polaris7. Discover exactly which mutual clients, integrated technologies, and overlapping partners Scopely and STAN share across the market ecosystem.