Publisher & Media Owner · vs · Publisher & Media Owner
MTG vs Paradox Interactive
Structured technology and market comparison · 2026
Direct Feature Comparison
MTG · vs · Paradox InteractivePublic gaming group owning and scaling free-to-play studios.
Strategy game publisher with recurring DLC-driven franchise monetisation.
Comparison Analysis
What is the main difference between MTG and Paradox Interactive?
When comparing MTG and Paradox Interactive, both platforms operate within the Gaming Platform, In-App, and Publisher & Media Owner ecosystem. MTG is positioned as Public gaming group owning and scaling free-to-play studios, whereas Paradox Interactive focuses on Strategy game publisher with recurring DLC-driven franchise monetisation. Decision-makers evaluate both solutions when orchestrating their commercial monetization and technology stack.
What are the top alternatives to MTG and Paradox Interactive?
When evaluating MTG and Paradox Interactive, enterprise buyers also consider other platforms in Gaming Platform, In-App, and Publisher & Media Owner. You can discover the full competitive landscape and evaluate other alternatives by viewing their respective footprint profiles on Polaris7.
Market Signals
Recent Market Signals & Activity: MTG vs Paradox Interactive
Documented market movements, strategic partnerships, product releases, and regulatory developments mapped across Polaris7.
MTG
Recent Signals
- ·MTG
Changed number of shares and votes in Modern Times Group AB
STOCKHOLM, 31 August 2026 — Modern Times Group MTG AB (publ) ("MTG") today announced that as of 31 August 2026, the total number of shares in the company amounts to 119,50…
- ·MTG
Buy-back of shares in MTG during week 34, 2026
During the period between 17 August 2026 and 21 August 2026 Modern Times Group MTG AB (publ) repurchased, in total, 59 000 own class B shares.
- ·MTG
Buy-back of shares in MTG during week 33, 2026
During the period between 10 August 2026 and 14 August 2026 Modern Times Group MTG AB (publ) (LEI code 549300E8NDODRSX29339) (“MTG”) repurchased, in total, 63 000 own cla…
Paradox Interactive
Recent Signals
- ·PocketGamer.bizGaming
Colossal Order CEO Discusses Paradox Split and New PC Simulation Game
Mariina Hallikainen, CEO of Colossal Order, discusses the studio's recent split from Paradox Interactive after 15 years and four games, including Cities: Skylines. The decision was driven by a desire to pursue new creative directions rather than continue the franchise for another decade. Colossal Order now has sufficient funding to self-publish, but remains open to partnerships based on collaboration and trust. The studio, known for simulation games, is developing a new PC simulation title, leveraging its 17 years of experience. Hallikainen also touches on challenges of hiring in Tampere, Finland, and offers advice to the Nordic games industry about targeting specific audiences.
- Colossal Order and Paradox Interactive parted ways in November 2025.
- Cities: Skylines II development moved to Paradox-owned Iceflake Studios in early 2026.
- Colossal Order can now fund its own development without publisher support.
Compare their exact ecosystem overlaps.
Explore all deep relationships in Polaris7. Discover exactly which mutual clients, integrated technologies, and overlapping partners MTG and Paradox Interactive share across the market ecosystem.
