Publisher & Media Owner · vs · Publisher & Media Owner
Konami vs Shochiku
Structured technology and market comparison · 2026
Direct Feature Comparison
Konami · vs · ShochikuJapanese entertainment group spanning games, casino systems, and fitness.
Japanese entertainment group spanning film, kabuki, cinemas and game publishing.
Comparison Analysis
What is the main difference between Konami and Shochiku?
When comparing Konami and Shochiku, both platforms operate within the Publisher & Media Owner ecosystem. Konami is positioned as Japanese entertainment group spanning games, casino systems, and fitness, whereas Shochiku focuses on Japanese entertainment group spanning film, kabuki, cinemas and game publishing. Decision-makers evaluate both solutions when orchestrating their commercial monetization and technology stack.
What are the top alternatives to Konami and Shochiku?
When evaluating Konami and Shochiku, enterprise buyers also consider other platforms in Publisher & Media Owner. You can discover the full competitive landscape and evaluate other alternatives by viewing their respective footprint profiles on Polaris7.
Market Signals
Recent Market Signals & Activity: Konami vs Shochiku
Documented market movements, strategic partnerships, product releases, and regulatory developments mapped across Polaris7.
Konami
Recent Signals
- ·PocketGamer.bizInteractive Entertainment (Gaming)
Konami to remove Grimoire of Souls from Apple Arcade
Konami announced that its Apple Arcade-exclusive title Castlevania: Grimoire of Souls will be removed from Apple Arcade on August 20, 2026 and will go offline entirely on September 3, 2026, after which the game will no longer be playable. Konami thanked players and the development and operations team in a public statement but gave no reason for the removal. Grimoire of Souls originally launched in September 2019 in Canada, was discontinued a year later, and was relaunched on Apple Arcade in September 2021 with microtransactions and in-game currency removed and graphical/layout updates applied.
- Konami will remove Grimoire of Souls from Apple Arcade on August 20, 2026.
- The game will go offline entirely and become unplayable on September 3, 2026.
- Konami relaunched Grimoire of Souls on Apple Arcade in September 2021 after an earlier discontinuation.
- ·Mobilegamer.bizDigital Storefronts & Mobile Gaming
MobileGamer.biz podcast: eFootball, Apple Arcade, app-store payments
The MobileGamer.biz podcast episode (published 2026-07-02) summarizes recent developments in the mobile games business. Topics include Konami’s eFootball generating roughly three times the in‑app purchase (IAP) revenue of EA FC, Apple Arcade top performers data from GameDiscoverCo, Stillfront searching for a new CEO after Alexis Bonte stepped down, confirmation of a previously reported 'Queen' story via Swedish finance title Breakit, mixed developer experiences on third‑party app stores (AltStore, Skich), and the UK regulator’s proposals that could open Apple and Google’s app store payment systems. The episode also notes regular data, jobs, and new‑games roundups and is supported by Xsolla.
- Konami’s mobile game eFootball is making about three times the IAP revenue of its closest competitor, EA FC, with most revenue currently coming from Japan.
- GameDiscoverCo supplied data on Apple Arcade’s top performers by player reviews, presented in the episode.
- Stillfront is looking for a new CEO after Alexis Bonte stepped down amid a large restructuring.
- ·Mobilegamer.bizGaming Platform
Konami’s eFootball Outpaces EA FC Mobile
Konami’s free-to-play mobile title eFootball has become a major revenue driver for the company, generating an estimated $1.5 billion in mobile revenue and more than 300 million downloads since its 2017 launch, according to Appmagic. The title earns the majority of its spending in Japan (about 58% of lifetime spend), where roughly 12 million downloads have produced about $915 million in revenue (revenue-per-download > $75). Appmagic data suggests eFootball’s in-app-purchase (IAP) revenue reached roughly $35 million across April and May, compared with EA FC Mobile’s recent monthly gross of $10–12 million. Konami’s eFootball team emphasizes regional tailoring, community feedback, server performance and accessibility, and is staging the eFootball World Festival on 26 July in Bangkok alongside the 2026 eFootball Championship World Finals.
- eFootball has earned Konami an estimated $1.5 billion on mobile platforms since launch in 2017 (Appmagic estimates).
- The app has generated more than 300 million mobile downloads (Appmagic estimates).
- Approximately 58% of lifetime player spend on eFootball comes from Japan; Japan has generated about $915 million from ~12 million downloads (revenue-per-download > $75).
Shochiku
Recent Signals
No recent market signals documented for Shochiku in the current tracking window.
Compare their exact ecosystem overlaps.
Explore all deep relationships in Polaris7. Discover exactly which mutual clients, integrated technologies, and overlapping partners Konami and Shochiku share across the market ecosystem.
