COMPANY

Pocket Gamer

Pocket Gamer is a mobile gaming publisher, industry media and events operator.

Analyst Perspective

Steel Media Ltd is a UK gaming media company whose public-facing flagship brand is Pocket Gamer. It operates digital publishing assets focused on mobile and handheld games, including the consumer site PocketGamer.com and the industry publication PocketGamer.biz, alongside the Pocket Gamer Connects B2B events franchise and the VideoVault paid archive of recorded conference content. Since 2019, Steel Media Ltd has been owned by Enthusiast Gaming Holdings Inc. The business monetises through a diversified publisher-and-events model. Revenue comes from advertising and sponsored placements on its media properties, sponsorship and exhibitor packages around its industry events, ticket sales for conference attendance, and paid access to archived event content. Its direct customers are game publishers, developers, service providers, advertisers, sponsors, and industry professionals seeking audience reach, market intelligence, networking, and sector-specific content.

Analyst Signal Briefing

Updated: 2 Aug 2026

Pocket Gamer has strengthened its position as a primary industry intelligence hub following its expanded Connects Summit in Shanghai, which facilitated strategic dialogue on AI adoption and the evolving Chinese regulatory landscape. Supported by parent company Enthusiast Gaming’s shift toward direct-to-consumer models, the summit and its concurrent AI Gamechangers event highlighted shifts in cross-border marketing and China’s transition toward pay-to-play models. These developments, alongside the launch of Aurion11’s yield optimisation suite and upcoming events in Cologne and Helsinki, reinforce Pocket Gamer’s role in scaling global gaming media and AdTech discourse.

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Category Differentiation

This company is not a game developer or a gaming platform operator. It is a specialist gaming publisher and events business centred on media brands, conferences, and paid industry content.

Pocket Gamer: About

The company operates a specialist media portfolio in the mobile games market. It builds audience attention through editorial content for consumers and professionals, then monetises that attention via advertising, sponsored content, and promotional packages. It extends the same audience and industry relationships into higher-value event products, where it sells tickets, sponsorships, and exhibitor access. It further repackages event content into paid on-demand access through VideoVault, creating an additional revenue layer from existing conference programming.

How Pocket Gamer Works & Monetises

Business model analysis and core revenue streams

The company uses a mixed monetisation model combining ad-supported publishing, sponsorship, event commerce, and paid content access. Its publishing properties generate revenue from display advertising, sponsored content, and promotional services. Pocket Gamer Connects generates revenue from ticket sales, sponsorship packages, and exhibitor fees. VideoVault adds pay-per-event paid access for recorded conference sessions and materials.

Revenue Channels

Advertising and sponsored content on publishing sitesAd-Supported
Event ticketsService Fee
Event sponsorships and exhibitor packagesService Fee
Paid access to archived conference sessionsContent Subscription

Products & Services in Categories

Verified structural categorizations from the graph

Recent Signals (Pocket Gamer)

PocketGamer.bizAug 5, 2026

How Simple Puzzle Games Hook Players and Ads That Work

This article explains why simple mobile puzzle games (e.g., colour-sorting mechanics) are highly engaging — a low-effort, visible-progress loop, constant micro-feedback, near-completion tension, and frictionless next-level flow. It outlines creative advertising tactics that replicate those emotions: playable ads (HTML5 playables of ~10–20 moves), gameplay videos that emphasize near-miss/fail moments, ASMR-style or “oddly satisfying” creative, and carefully-managed UGC that keeps gameplay as the focal point. The piece is authored by Alexandra Pulinets, senior creative strategist at AppAgent, and published on PocketGamer.

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PocketGamer.bizAug 5, 2026

Raptor PR launches EGG for early-stage game tech

Raptor PR has launched Early Gaming Growth (EGG), a new platform aimed at supporting early-stage games technology companies with B2B communications. EGG combines traditional games-industry PR, founder-led LinkedIn content and engagement with B2B creators on channels such as YouTube and Substack. The platform emphasises "authentic visibility" and prioritises building trust and a "memory economy" with buyers rather than focusing solely on attention. Raptor PR says the approach is designed to create long-term, compounding credibility for founders and next-generation game tech companies amid a fragmented games media landscape.

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PocketGamer.bizAug 4, 2026

Epic's Ari Arnbjörnsson Reveals AAA Development Realities

Ari Arnbjörnsson, senior software engineer in developer relations at Epic Games, described the messy, highly specialised, and human realities of triple-A game development in a Pocket Gamer Connects Helsinki session. He said studios operate on a normal distribution of skill, shipped titles often contain legacy scaffolding and quick fixes, and internationalisation is a complex challenge (right-to-left UI, pluralisation, cultural content rules). Arnbjörnsson also noted deep role specialisation at AAA firms and that knowledge-sharing has improved, though large studios retain advantages such as pro support and direct escalation contacts with platform holders.

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Pocket Gamer: Frequently Asked Questions

What is Pocket Gamer?

Pocket Gamer is the public-facing trading brand of Steel Media Ltd, a mobile gaming publisher operating consumer and B2B media, events, and paid archive content.

Who uses Pocket Gamer?

Mobile gamers use its editorial content, while game developers, publishers, advertisers, sponsors, investors, and service providers use its B2B media and events products.

How does Pocket Gamer make money?

It makes money from advertising, sponsored content, promotional services, event tickets, sponsorships, exhibitor fees, and paid access to archived conference sessions.

Company Facts

Headquarters
United Kingdom
Core Segment
Publisher & Media Owner
Official Link
pocketgamer.com