Observed Signal · Feb 24, 2026 · Technical Release · Source: https://developers.tiktok.com/doc/changelog · Impact: 4/5 · Sentiment: Positive
TikTok Mini Games SDK Changelog: New APIs Added
TikTok for Developers published a Mini Games SDK changelog documenting incremental SDK releases (0.1.0–0.10.0) and corresponding client versions. Recent updates include SDK 0.10.0 (Jan 27, 2025) adding TTMinis.game.vibrateLong and vibrateShort; SDK 0.9.0 (Jan 22, 2025) renaming ad error field errorMsg to errMsg for interstitial and rewarded ads; and earlier releases that added storage-related APIs (getStorageInfo/getStorageInfoSync), keyboard APIs (showKeyboard/hideKeyboard), Wasm loading via TTWebAssembly, websocket support (connectSocket), event reporting (reportEvent), createInterstitialAd for interstitial ad components, game engine plugin support, and various bug fixes (storage key type handling, ArrayBuffer writeFile, vConsole OOM prevention, request content-type defaults). The changelog lists dates and client versions for each SDK release and highlights API improvements and bug fixes relevant to Minis developers and monetization integrations.
A major-platform SDK changelog introduces new APIs and ad-related changes (interstitial/rewarded ad error fields, createInterstitialAd, WebAssembly, websockets) that affect Mini Games development, monetization integration, and publishers/advertisers using TikTok Minis.
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Key Takeaways & Evidence Grounding
- SDK 0.10.0 (Client 43.8.0, January 27, 2025) added APIs TTMinis.game.vibrateLong and TTMinis.game.vibrateShort.
- SDK 0.9.0 (Client 43.7.0, January 22, 2025) renamed ad error fields from errorMsg to errMsg for interstitial and rewarded ads.
- SDK 0.8.0 (Client 42.6.0, January 19, 2025) added TTMinis.game.getStorageInfo and TTMinis.game.getStorageInfoSync and updated login error code passthrough.
- SDK 0.6.0 (Version 43.4.0, December 30, 2025) added TTWebAssembly support, keyboard APIs (showKeyboard/hideKeyboard), and TTMinis.game.setPreferredFramesPerSecond.
- SDK 0.3.0 (Version 42.9.0, November 27, 2025) added TTMinis.game.createInterstitialAd and fileSystemManager.unzip; SDK 0.4.0 (Version 43.0.0, December 4, 2025) added TTMinis.game.connectSocket and TTMinis.game.reportEvent.
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TikTok Minis SDK Changelog: New Ad APIs
TikTok published a Minis SDK changelog detailing base library releases from SDK 0.1.0 through 0.6.0 (May 29, 2025 – April 23, 2026). Key updates include support for in-app monetization and engagement features: SDK 0.4.0 (Feb 26, 2026) added rewarded-video and interstitial ad component APIs; SDK 0.5.0 (Apr 16, 2026) added a subscription-message API; SDK 0.6.0 (Apr 23, 2026) extended the showSurfaceCoupon callback to return a coupon_discount field. Earlier releases added event reporting, UI helpers, and subscription management APIs. The changelog targets developers building TikTok Minis and Mini Games and documents specific API names and client version mappings for each release.
TikTok Mini Games SDK: Local Storage APIs
TikTok for Developers documents the Mini Games (TTMinis) SDK client-side local storage APIs. The reference describes asynchronous and synchronous methods for storing, retrieving, removing, and clearing cached data (setStorage / setStorageSync, getStorage / getStorageSync, removeStorage / removeStorageSync, clearStorage / clearStorageSync). It specifies parameter shapes, callback types (success, fail/error, complete), serialization constraints (only native types, Date, and objects serializable via JSON.stringify), example JavaScript usage, and a storage inspection API (getStorageInfo / getStorageInfoSync) which requires SDK version 0.8.0+. The docs include exception handling patterns for sync calls and return-value shapes for info queries (keys, currentSize, limitSize).
TikTok releases Unity SDK for Mini Games
TikTok's developer documentation details the TikTok SDK for Unity, a client-side bridge that lets Unity-built mini games run inside TikTok’s mini app environment and access platform capabilities (startup, login, payments, sharing, ads, storage, device features). The guide lists requirements (TikTok client v4310+, Unity 2021/2022, package size <= 60 MB), recommends the com.tiktok.minigame@1.0.1 release (fixes TTAssetBundle loading), and explains build, local debugging, and upload flows (CLI recommended). The documentation also links to related TikTok Minis, monetization, analytics, and packaging-optimization resources for developers preparing and publishing mini games on TikTok.
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