Observed Signal · Oct 9, 2026 · Conference Panel / Interview · Source: PocketGamer.biz · Impact: 1/5 · Sentiment: Positive
Rovio's Miljas on Nordic Games Marketing
Wille Miljas, Rovio's new Angry Birds 2 marketing lead, discusses the Nordic games industry's transformation. He argues that high-quality games alone are no longer sufficient; studios must proactively create consumer demand rather than relying on platform featuring. He emphasizes the growing role of influencers, the need to consider audience-building early in development, and the importance of cultural nuance in marketing. Miljas advocates for marketing to shape a game's appeal from the outset, not just at launch. He also highlights complementary strengths across Nordic countries and his focus on leveraging The Angry Birds Movie 3's momentum to grow Angry Birds 2.
Insights from a marketing lead at a major game publisher on industry trends, but not a specific corporate event or product launch.
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Key Takeaways & Evidence Grounding
- Wille Miljas moved from a central marketing role at Rovio to focus entirely on Angry Birds 2.
- Miljas previously worked at SEGA in Japan and Next Games in the US.
- Miljas argues that platform featuring can no longer be the primary marketing strategy.
- The Angry Birds Movie 3 is scheduled for release on December 23rd.
- Miljas will speak at PGC Nordics in Helsinki on October 20-21.
Connected Companies & Entities
2 Entities mapped“Wille Miljas has spent most of his career in games marketing, from SEGA in Japan to Next Games in the US and now Rovio, where he recently mo...”
“The same thinking shaped his work on Sonic Rumble, which brought together teams at Rovio, SEGA Japan and SEGA in North America...”
Ontology Mapping & Concepts
Related Market Signals & Shifts
Recent verified developments and strategic activity across this market segment.
Rovio CEO outlines rebuild: focus on Angry Birds, Sonic, new projects
Rovio CEO Alexandre Pelletier-Normand, also Sega West COO, detailed the company's rebuild strategy after its $775m acquisition by Sega. The company is refocusing on its core IP, particularly Angry Birds and Sonic, and being more selective with new game launches. Rovio has laid off 36 staff, closed its Copenhagen office, and cancelled Sonic Blitz, following a $200m write-down by Sega. The company is also exploring direct-to-consumer webstores to mitigate app store fees, which Pelletier-Normand argues Apple and Google are not earning. Rovio is moving resources from Bloom City Match to Angry Birds Match and partnering externally for games like Angry Birds Rush. The company is also investigating new Sonic mobile games beyond runners, acknowledging the struggles of Sonic Rumble Party.
Rovio CEO Becomes COO of SEGA Europe West Studios
SEGA Europe has appointed Rovio Entertainment CEO Alex Pelletier‑Normand as chief operating officer of its West Studios while he will continue to lead Rovio. Pelletier‑Normand succeeds Jurgen Post, who has stepped down from the role and moved into an advisory position effective immediately. SEGA said the dual appointment leverages Pelletier‑Normand’s expertise in mobile gaming and live‑service operations to support SEGA’s growth, strengthen sales across its games portfolio and advance a multi‑platform strategy. The company also signalled that the move reflects strong cultural alignment between SEGA and Rovio and is expected to deepen collaboration between the two businesses.
PG Connects Nordics 2026: Helsinki Event Preview
PG Connects Nordics, a major gaming industry conference, is set to take place in Helsinki on October 20-21, 2026. The event is expected to attract over 1,500 attendees from 50 countries, with a strong focus on game development and business. The conference will feature 42 hours of content, including access to the AI Gamechangers Summit, and will host a large roster of exhibiting companies and speakers. Notable confirmed attendees include major players such as Activision, Epic Games, Meta, Rovio, and Supercell. The event is part of Finnish Games Week and aims to facilitate networking, partnerships, and business opportunities within the Nordic and global gaming ecosystem.
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