Hightouch· HQ in United States

Software Engineer, Streaming Systems

Ort: Remote (North America) · Bereich: Engineering & Development · Level: Mid-Level · Veröffentlicht: 5. Juli 2026 · Geprüft: 20. Sept. 2026

Rollenübersicht & Beschreibung

This software engineering role focuses on the streaming systems that handle real-time data ingestion and processing. The engineer will build and maintain the high-throughput pipelines that power the platform's real-time capabilities.
Quellenhinweis & Transparenz: Diese Position wurde direkt über das öffentlich zugängliche Karriereportal von Hightouch erfasst. Maßgeblich sind die Angaben auf der Original-Stellenausschreibung des Arbeitgebers. Polaris7 erhebt keine Vermittlungsgebühren und führt kein Bewerber-Screening durch.

Über das Unternehmen

Hightouch

hightouch.com

Warehouse-native customer data activation and composable CDP software.

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