Dream Games
Turkish publisher of free-to-play match-three mobile puzzle games.
Available information varies by company and source.
Profile record updated:
Company facts
- Official name
- Dream Games Dijital Teknolojiler A.Ş.
- Entity type
- COMPANY
- Founded
- 2019
- Headquarters
- Turkey
- Company size
- 201–500
- Market role
- Publisher & Media Owner
- Official website
- dreamgames.com
What Dream Games does
Dream Games creates, operates and publishes proprietary mobile-game intellectual property. It distributes games free to download, uses puzzle progression, social competition, live events and regular content to retain players, and converts a proportion of players into payers through virtual-item and pass purchases. The company captures the resulting consumer in-app-purchase revenue after mobile-store fees.
Category differentiation
Dream Games is a consumer mobile-game publisher, not a B2B game-development-tools provider, ad network or gambling operator. Its core products are proprietary free-to-play match-three game franchises.
Strategic context
AI-supported assessment from the existing company research; distinguish interpretation from sourced facts.
Dream Games Dijital Teknolojiler A.Ş. is a private Turkish mobile-games company founded in 2019. It develops and publishes the free-to-play match-three titles Royal Match and Royal Kingdom, distributed to mobile puzzle-game players worldwide. The company has offices in Istanbul and London and operates proprietary game franchises centred on puzzle progression, kingdom or castle building, recurring characters, competitive events and live operations. The company generates revenue primarily through in-app purchases, including virtual currency, boosters, event offers, bundles and passes. Its direct customers are consumer mobile players rather than enterprise software buyers or advertisers. Revenue performance is concentrated in its two-game portfolio, with third-party Sensor Tower data cited as estimating roughly US$1.4 billion in revenue from those games.
Company news briefing
Briefing updated:
Dream Games continues to anchor Türkiye's thriving mobile gaming sector, with its flagship title Royal Match generating $883.7 million in gross player spending during the first half of 2026. The broader Turkish ecosystem also sees talent originating from companies like Dream Games establishing new studios, such as Bold Games, which recently secured seed funding to focus on casual puzzle innovations. These developments underline the sustained commercial strength of Dream Games' core product within a rapidly growing regional market.
Business model & monetisation
The company uses free-to-play distribution and in-app purchases rather than subscription access. Royal Match and Royal Kingdom are listed as free downloads with in-app purchases. Monetised items include coins, boosters, reward bundles, event offers and Royal Pass-style progression products, with cited Royal Match purchase examples ranging from US$0.99 to US$19.99 depending on item and storefront.
- Virtual currency, boosters and reward bundles
- In-app purchases
- Event offers and progression passes
- In-app purchases
Products & capabilities
No products with linked sources are available in this view.
Products & market categories
Media Channel
Recent recorded signals
Dates refer to the source publication. Older entries are historical context, not evidence of a new event.
Bold Games CEO Outlines Strategy to Stand Out in Turkish Market
Gaming · Recorded impact score: 2/5
Bold Games, a Turkish mobile games studio founded by former Dream Games, Rollic, and Bigger Games employees, aims to differentiate itself through product innovation in casual puzzle games. CEO Ulaş Mergen emphasizes small teams, rapid prototyping, and a focus on mechanics and level design rather than just art execution. The studio recently secured a $6 million seed investment from Arcadia Gaming Partners, Makers Fund, and e2vc to build its team, not to scale its first title, Market Match. Bold Games plans to keep its team small (12-14 people) and aims to produce multiple casual puzzle titles over the next five years. Mergen also discusses the impact of AI on accelerating game development timelines.
- Bold Games secured a $6 million seed investment led by Arcadia Gaming Partners, Makers Fund, and e2vc.
- The studio was founded in 2025 by Ulaş Mergen, Baris Incesu, Atakan Tuglu, and Candas Demirel.
Makers Fund Closes $250M Fund IV
Funding · Recorded impact score: 2/5
Makers Fund, a venture capital firm founded in 2016, has closed its fourth fund at $250 million, bringing its assets under management to $1.5 billion. Fund IV will invest globally across stages in the next generation of games and interactive entertainment, and the firm said it is expanding beyond games into consumer apps, entertainment and creation platforms. Makers has invested in more than 90 portfolio companies and reports that its $180m Fund I has distributed 3.6x the capital invested. The firm said it will use equity, project financing and marketing financing as needed to back founders.
- Makers Fund closed its fourth fund (Fund IV) at $250 million.
- The firm’s total assets under management rose to $1.5 billion.
Free Report Released on Türkiye’s Games Industry
Interactive Entertainment (Gaming) · Recorded impact score: 2/5
PocketGamer / Steel Media published a free downloadable report profiling Türkiye’s games industry, produced in association with video-games commerce company Xsolla. The report compiles data, interviews with industry figures, and studio profiles — including a Top 30 Türkiye Game Makers of 2026 list — and highlights why Türkiye’s games sector has been more resilient to industry headwinds. Physical copies are available at the Steel Media booth at Gamescom (Hall 2.1, stand E033).
- Steel Media published a free-to-download report on Türkiye’s games industry.
- The report was published in association with video-games commerce company Xsolla.
Royal Kingdom Tops $750M; 42% Earned in H1 2026
Interactive Entertainment (Gaming) · Recorded impact score: 2/5
Royal Kingdom, Dream Games’ match-3 mobile title, surpassed $750 million in player spending on July 3, 2026, and sits at $766.1m total according to AppMagic estimates. The game earned $324.8m in the first half of 2026 alone — 42% of lifetime spending — after a worldwide launch in November 2024 following a 19-month soft launch. The US accounts for 61% of revenue, the UK 7% and Japan 5%. Between stores, 63% of lifetime spending came from the App Store and 37% from Google Play. The title’s daily revenue record is $2.7m (31 January 2026) and January 2026 was its biggest month at $58.9m.
- Royal Kingdom surpassed $750 million in mobile player spending on July 3, 2026.
- Total lifetime player spending for Royal Kingdom is $766.1 million (AppMagic estimate).
Explore company relationships
Questions about Dream Games
What is Dream Games?
Dream Games is a Turkish mobile-games publisher that develops and operates the free-to-play puzzle games Royal Match and Royal Kingdom.
Who uses Dream Games?
Its games are used by mobile puzzle-game players worldwide seeking match-three gameplay, progression systems and live events.
How does Dream Games make money?
It earns primarily from in-app purchases of virtual currency, boosters, bundles, event offers and progression passes in its free-to-play games.
Sources & coverage
This profile uses public, official and technically observable information. Missing information does not prove that a product or relationship does not exist. The list below does not imply that every profile statement has been verified.
16 publicly documented primary sources and citations linked across the market graph.
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